brcm2708: rename target to bcm27xx
[openwrt/openwrt.git] / target / linux / brcm2708 / patches-4.19 / 950-0702-drm-v3d-clean-caches-at-the-end-of-render-jobs-on-re.patch
diff --git a/target/linux/brcm2708/patches-4.19/950-0702-drm-v3d-clean-caches-at-the-end-of-render-jobs-on-re.patch b/target/linux/brcm2708/patches-4.19/950-0702-drm-v3d-clean-caches-at-the-end-of-render-jobs-on-re.patch
deleted file mode 100644 (file)
index ff7c346..0000000
+++ /dev/null
@@ -1,177 +0,0 @@
-From bc4661703d132ae1fb91d66641c64851eae44959 Mon Sep 17 00:00:00 2001
-From: Iago Toral Quiroga <itoral@igalia.com>
-Date: Tue, 3 Sep 2019 08:45:24 +0200
-Subject: [PATCH] drm/v3d: clean caches at the end of render jobs on
- request from user space
-
-Extends the user space ioctl for CL submissions so it can include a request
-to flush the cache once the CL execution has completed. Fixes memory
-write violation messages reported by the kernel in workloads involving
-shader memory writes (SSBOs, shader images, scratch, etc) which sometimes
-also lead to GPU resets during Piglit and CTS workloads.
-
-v2: if v3d_job_init() fails we need to kfree() the job instead of
-    v3d_job_put() it (Eric Anholt).
-
-v3 (Eric Anholt):
-  - Drop _FLAG suffix from the new flag name.
-  - Add a new param so userspace can tell whether cache flushing is
-    implemented in the kernel.
-
-Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
----
- drivers/gpu/drm/v3d/v3d_drv.c |  3 ++
- drivers/gpu/drm/v3d/v3d_gem.c | 54 +++++++++++++++++++++++++++++------
- include/uapi/drm/v3d_drm.h    |  6 ++--
- 3 files changed, 53 insertions(+), 10 deletions(-)
-
---- a/drivers/gpu/drm/v3d/v3d_drv.c
-+++ b/drivers/gpu/drm/v3d/v3d_drv.c
-@@ -117,6 +117,9 @@ static int v3d_get_param_ioctl(struct dr
-       case DRM_V3D_PARAM_SUPPORTS_CSD:
-               args->value = v3d_has_csd(v3d);
-               return 0;
-+      case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
-+              args->value = 1;
-+              return 0;
-       default:
-               DRM_DEBUG("Unknown parameter %d\n", args->param);
-               return -EINVAL;
---- a/drivers/gpu/drm/v3d/v3d_gem.c
-+++ b/drivers/gpu/drm/v3d/v3d_gem.c
-@@ -709,13 +709,16 @@ v3d_submit_cl_ioctl(struct drm_device *d
-       struct drm_v3d_submit_cl *args = data;
-       struct v3d_bin_job *bin = NULL;
-       struct v3d_render_job *render;
-+      struct v3d_job *clean_job = NULL;
-+      struct v3d_job *last_job;
-       struct ww_acquire_ctx acquire_ctx;
-       int ret = 0;
-       trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
--      if (args->pad != 0) {
--              DRM_INFO("pad must be zero: %d\n", args->pad);
-+      if (args->flags != 0 &&
-+          args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
-+              DRM_INFO("invalid flags: %d\n", args->flags);
-               return -EINVAL;
-       }
-@@ -755,12 +758,31 @@ v3d_submit_cl_ioctl(struct drm_device *d
-               bin->render = render;
-       }
--      ret = v3d_lookup_bos(dev, file_priv, &render->base,
-+      if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
-+              clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL);
-+              if (!clean_job) {
-+                      ret = -ENOMEM;
-+                      goto fail;
-+              }
-+
-+              ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0);
-+              if (ret) {
-+                      kfree(clean_job);
-+                      clean_job = NULL;
-+                      goto fail;
-+              }
-+
-+              last_job = clean_job;
-+      } else {
-+              last_job = &render->base;
-+      }
-+
-+      ret = v3d_lookup_bos(dev, file_priv, last_job,
-                            args->bo_handles, args->bo_handle_count);
-       if (ret)
-               goto fail;
--      ret = v3d_lock_bo_reservations(&render->base, &acquire_ctx);
-+      ret = v3d_lock_bo_reservations(last_job, &acquire_ctx);
-       if (ret)
-               goto fail;
-@@ -772,33 +794,49 @@ v3d_submit_cl_ioctl(struct drm_device *d
-               ret = v3d_add_dep(&render->base,
-                                 dma_fence_get(bin->base.done_fence));
-+              if (ret)
-+                      goto fail_unreserve;
-       }
-       ret = v3d_push_job(v3d_priv, &render->base, V3D_RENDER);
-       if (ret)
-               goto fail_unreserve;
-+
-+      if (clean_job) {
-+              ret = v3d_add_dep(clean_job,
-+                                dma_fence_get(render->base.done_fence));
-+              if (ret)
-+                      goto fail_unreserve;
-+              ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN);
-+              if (ret)
-+                      goto fail_unreserve;
-+      }
-       mutex_unlock(&v3d->sched_lock);
-       v3d_attach_fences_and_unlock_reservation(file_priv,
--                                               &render->base,
-+                                               last_job,
-                                                &acquire_ctx,
-                                                args->out_sync,
--                                               render->base.done_fence);
-+                                               last_job->done_fence);
-       if (bin)
-               v3d_job_put(&bin->base);
-       v3d_job_put(&render->base);
-+      if (clean_job)
-+              v3d_job_put(clean_job);
-       return 0;
- fail_unreserve:
-       mutex_unlock(&v3d->sched_lock);
--      v3d_unlock_bo_reservations(render->base.bo,
--                                 render->base.bo_count, &acquire_ctx);
-+      v3d_unlock_bo_reservations(last_job->bo,
-+                                 last_job->bo_count, &acquire_ctx);
- fail:
-       if (bin)
-               v3d_job_put(&bin->base);
-       v3d_job_put(&render->base);
-+      if (clean_job)
-+              v3d_job_put(clean_job);
-       return ret;
- }
---- a/include/uapi/drm/v3d_drm.h
-+++ b/include/uapi/drm/v3d_drm.h
-@@ -48,6 +48,8 @@ extern "C" {
- #define DRM_IOCTL_V3D_SUBMIT_TFU          DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu)
- #define DRM_IOCTL_V3D_SUBMIT_CSD          DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd)
-+#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE             0x01
-+
- /**
-  * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
-  * engine.
-@@ -106,8 +108,7 @@ struct drm_v3d_submit_cl {
-       /* Number of BO handles passed in (size is that times 4). */
-       __u32 bo_handle_count;
--      /* Pad, must be zero-filled. */
--      __u32 pad;
-+      __u32 flags;
- };
- /**
-@@ -175,6 +176,7 @@ enum drm_v3d_param {
-       DRM_V3D_PARAM_V3D_CORE0_IDENT2,
-       DRM_V3D_PARAM_SUPPORTS_TFU,
-       DRM_V3D_PARAM_SUPPORTS_CSD,
-+      DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH,
- };
- struct drm_v3d_get_param {