bcm27xx: remove linux 5.10 compatibility
[openwrt/staging/chunkeey.git] / target / linux / bcm27xx / patches-5.10 / 950-0149-drm-v3d-Clock-V3D-down-when-not-in-use.patch
diff --git a/target/linux/bcm27xx/patches-5.10/950-0149-drm-v3d-Clock-V3D-down-when-not-in-use.patch b/target/linux/bcm27xx/patches-5.10/950-0149-drm-v3d-Clock-V3D-down-when-not-in-use.patch
deleted file mode 100644 (file)
index 652207e..0000000
+++ /dev/null
@@ -1,161 +0,0 @@
-From 6a9c9cba52a98a3ca380d43c5a12ef4fc190276d Mon Sep 17 00:00:00 2001
-From: Eric Anholt <eric@anholt.net>
-Date: Thu, 2 May 2019 13:22:53 -0700
-Subject: [PATCH] drm/v3d: Clock V3D down when not in use.
-
-My various attempts at re-enabling runtime PM have failed, so just
-crank the clock down when V3D is idle to reduce power consumption.
-
-Signed-off-by: Eric Anholt <eric@anholt.net>
----
- drivers/gpu/drm/v3d/v3d_drv.c | 18 ++++++++++++
- drivers/gpu/drm/v3d/v3d_drv.h |  6 ++++
- drivers/gpu/drm/v3d/v3d_gem.c | 53 +++++++++++++++++++++++++++++++----
- 3 files changed, 72 insertions(+), 5 deletions(-)
-
---- a/drivers/gpu/drm/v3d/v3d_drv.c
-+++ b/drivers/gpu/drm/v3d/v3d_drv.c
-@@ -289,6 +289,21 @@ static int v3d_platform_drm_probe(struct
-               }
-       }
-+      v3d->clk = devm_clk_get(dev, NULL);
-+      if (IS_ERR(v3d->clk)) {
-+              if (ret != -EPROBE_DEFER)
-+                      dev_err(dev, "Failed to get clock\n");
-+              goto dev_free;
-+      }
-+      v3d->clk_up_rate = clk_get_rate(v3d->clk);
-+      /* For downclocking, drop it to the minimum frequency we can get from
-+       * the CPRMAN clock generator dividing off our parent.  The divider is
-+       * 4 bits, but ask for just higher than that so that rounding doesn't
-+       * make cprman reject our rate.
-+       */
-+      v3d->clk_down_rate =
-+              (clk_get_rate(clk_get_parent(v3d->clk)) / (1 << 4)) + 10000;
-+
-       if (v3d->ver < 41) {
-               ret = map_regs(v3d, &v3d->gca_regs, "gca");
-               if (ret)
-@@ -315,6 +330,9 @@ static int v3d_platform_drm_probe(struct
-       if (ret)
-               goto irq_disable;
-+      ret = clk_set_rate(v3d->clk, v3d->clk_down_rate);
-+      WARN_ON_ONCE(ret != 0);
-+
-       return 0;
- irq_disable:
---- a/drivers/gpu/drm/v3d/v3d_drv.h
-+++ b/drivers/gpu/drm/v3d/v3d_drv.h
-@@ -51,6 +51,12 @@ struct v3d_dev {
-       void __iomem *bridge_regs;
-       void __iomem *gca_regs;
-       struct clk *clk;
-+      struct delayed_work clk_down_work;
-+      unsigned long clk_up_rate, clk_down_rate;
-+      struct mutex clk_lock;
-+      u32 clk_refcount;
-+      bool clk_up;
-+
-       struct reset_control *reset;
-       /* Virtual and DMA addresses of the single shared page table. */
---- a/drivers/gpu/drm/v3d/v3d_gem.c
-+++ b/drivers/gpu/drm/v3d/v3d_gem.c
-@@ -4,6 +4,7 @@
- #include <linux/device.h>
- #include <linux/dma-mapping.h>
- #include <linux/io.h>
-+#include <linux/clk.h>
- #include <linux/module.h>
- #include <linux/platform_device.h>
- #include <linux/pm_runtime.h>
-@@ -19,6 +20,47 @@
- #include "v3d_trace.h"
- static void
-+v3d_clock_down_work(struct work_struct *work)
-+{
-+      struct v3d_dev *v3d =
-+              container_of(work, struct v3d_dev, clk_down_work.work);
-+      int ret;
-+
-+      ret = clk_set_rate(v3d->clk, v3d->clk_down_rate);
-+      v3d->clk_up = false;
-+      WARN_ON_ONCE(ret != 0);
-+}
-+
-+static void
-+v3d_clock_up_get(struct v3d_dev *v3d)
-+{
-+      mutex_lock(&v3d->clk_lock);
-+      if (v3d->clk_refcount++ == 0) {
-+              cancel_delayed_work_sync(&v3d->clk_down_work);
-+              if (!v3d->clk_up)  {
-+                      int ret;
-+
-+                      ret = clk_set_rate(v3d->clk, v3d->clk_up_rate);
-+                      WARN_ON_ONCE(ret != 0);
-+                      v3d->clk_up = true;
-+              }
-+      }
-+      mutex_unlock(&v3d->clk_lock);
-+}
-+
-+static void
-+v3d_clock_up_put(struct v3d_dev *v3d)
-+{
-+      mutex_lock(&v3d->clk_lock);
-+      if (--v3d->clk_refcount == 0) {
-+              schedule_delayed_work(&v3d->clk_down_work,
-+                                    msecs_to_jiffies(100));
-+      }
-+      mutex_unlock(&v3d->clk_lock);
-+}
-+
-+
-+static void
- v3d_init_core(struct v3d_dev *v3d, int core)
- {
-       /* Set OVRTMUOUT, which means that the texture sampler uniform
-@@ -354,6 +396,7 @@ v3d_job_free(struct kref *ref)
-       struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
-       unsigned long index;
-       struct dma_fence *fence;
-+      struct v3d_dev *v3d = job->v3d;
-       int i;
-       for (i = 0; i < job->bo_count; i++) {
-@@ -367,11 +410,7 @@ v3d_job_free(struct kref *ref)
-       }
-       xa_destroy(&job->deps);
--      dma_fence_put(job->irq_fence);
--      dma_fence_put(job->done_fence);
--
--      pm_runtime_mark_last_busy(job->v3d->drm.dev);
--      pm_runtime_put_autosuspend(job->v3d->drm.dev);
-+      v3d_clock_up_put(v3d);
-       kfree(job);
- }
-@@ -453,6 +492,7 @@ v3d_job_init(struct v3d_dev *v3d, struct
-       if (ret)
-               goto fail;
-+      v3d_clock_up_get(v3d);
-       kref_init(&job->refcount);
-       return 0;
-@@ -879,6 +919,9 @@ v3d_gem_init(struct drm_device *dev)
-       mutex_init(&v3d->sched_lock);
-       mutex_init(&v3d->cache_clean_lock);
-+      mutex_init(&v3d->clk_lock);
-+      INIT_DELAYED_WORK(&v3d->clk_down_work, v3d_clock_down_work);
-+
-       /* Note: We don't allocate address 0.  Various bits of HW
-        * treat 0 as special, such as the occlusion query counters
-        * where 0 means "disabled".