+++ /dev/null
-From 8774a819d4dcf5fc2ce0370cdf40a29d47cde553 Mon Sep 17 00:00:00 2001
-From: Dan Carpenter <dan.carpenter@oracle.com>
-Date: Thu, 17 Dec 2015 15:39:08 +0300
-Subject: [PATCH] drm/vc4: allocate enough memory in vc4_save_hang_state()
-
-"state" is smaller than "kernel_state" so we end up corrupting memory.
-
-Fixes: 214613656b51 ('drm/vc4: Add an interface for capturing the GPU state after a hang.')
-Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
-Reviewed-by: Eric Anholt <eric@anholt.net>
-(cherry picked from commit 7e5082fbc00cc157e57a70cdb6b9bbb21289afb1)
----
- drivers/gpu/drm/vc4/vc4_gem.c | 2 +-
- 1 file changed, 1 insertion(+), 1 deletion(-)
-
---- a/drivers/gpu/drm/vc4/vc4_gem.c
-+++ b/drivers/gpu/drm/vc4/vc4_gem.c
-@@ -159,7 +159,7 @@ vc4_save_hang_state(struct drm_device *d
- unsigned long irqflags;
- unsigned int i, unref_list_count;
-
-- kernel_state = kcalloc(1, sizeof(*state), GFP_KERNEL);
-+ kernel_state = kcalloc(1, sizeof(*kernel_state), GFP_KERNEL);
- if (!kernel_state)
- return;
-