Add ubsec ssb from Daniel Mueller <daniel@danm.de> (#2417)
[openwrt/svn-archive/archive.git] / package / ubsec_ssb / src / bsdqueue.h
diff --git a/package/ubsec_ssb/src/bsdqueue.h b/package/ubsec_ssb/src/bsdqueue.h
new file mode 100644 (file)
index 0000000..6010552
--- /dev/null
@@ -0,0 +1,527 @@
+/*  $OpenBSD: queue.h,v 1.32 2007/04/30 18:42:34 pedro Exp $    */
+/*  $NetBSD: queue.h,v 1.11 1996/05/16 05:17:14 mycroft Exp $   */
+
+/*
+ * Copyright (c) 1991, 1993
+ *  The Regents of the University of California.  All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of the University nor the names of its contributors
+ *    may be used to endorse or promote products derived from this software
+ *    without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ *  @(#)queue.h 8.5 (Berkeley) 8/20/94
+ */
+
+#ifndef _BSD_SYS_QUEUE_H_
+#define _BSD_SYS_QUEUE_H_
+
+/*
+ * This file defines five types of data structures: singly-linked lists, 
+ * lists, simple queues, tail queues, and circular queues.
+ *
+ *
+ * A singly-linked list is headed by a single forward pointer. The elements
+ * are singly linked for minimum space and pointer manipulation overhead at
+ * the expense of O(n) removal for arbitrary elements. New elements can be
+ * added to the list after an existing element or at the head of the list.
+ * Elements being removed from the head of the list should use the explicit
+ * macro for this purpose for optimum efficiency. A singly-linked list may
+ * only be traversed in the forward direction.  Singly-linked lists are ideal
+ * for applications with large datasets and few or no removals or for
+ * implementing a LIFO queue.
+ *
+ * A list is headed by a single forward pointer (or an array of forward
+ * pointers for a hash table header). The elements are doubly linked
+ * so that an arbitrary element can be removed without a need to
+ * traverse the list. New elements can be added to the list before
+ * or after an existing element or at the head of the list. A list
+ * may only be traversed in the forward direction.
+ *
+ * A simple queue is headed by a pair of pointers, one the head of the
+ * list and the other to the tail of the list. The elements are singly
+ * linked to save space, so elements can only be removed from the
+ * head of the list. New elements can be added to the list before or after
+ * an existing element, at the head of the list, or at the end of the
+ * list. A simple queue may only be traversed in the forward direction.
+ *
+ * A tail queue is headed by a pair of pointers, one to the head of the
+ * list and the other to the tail of the list. The elements are doubly
+ * linked so that an arbitrary element can be removed without a need to
+ * traverse the list. New elements can be added to the list before or
+ * after an existing element, at the head of the list, or at the end of
+ * the list. A tail queue may be traversed in either direction.
+ *
+ * A circle queue is headed by a pair of pointers, one to the head of the
+ * list and the other to the tail of the list. The elements are doubly
+ * linked so that an arbitrary element can be removed without a need to
+ * traverse the list. New elements can be added to the list before or after
+ * an existing element, at the head of the list, or at the end of the list.
+ * A circle queue may be traversed in either direction, but has a more
+ * complex end of list detection.
+ *
+ * For details on the use of these macros, see the queue(3) manual page.
+ */
+
+#if defined(QUEUE_MACRO_DEBUG) || (defined(_KERNEL) && defined(DIAGNOSTIC))
+#define _Q_INVALIDATE(a) (a) = ((void *)-1)
+#else
+#define _Q_INVALIDATE(a)
+#endif
+
+/*
+ * Singly-linked List definitions.
+ */
+#define BSD_SLIST_HEAD(name, type)                      \
+struct name {                               \
+    struct type *slh_first; /* first element */         \
+}
+#define BSD_SLIST_HEAD_INITIALIZER(head)                    \
+    { NULL }
+#define BSD_SLIST_ENTRY(type)                       \
+struct {                                \
+    struct type *sle_next;  /* next element */          \
+}
+/*
+ * Singly-linked List access methods.
+ */
+#define BSD_SLIST_FIRST(head)   ((head)->slh_first)
+#define BSD_SLIST_END(head)     NULL
+#define BSD_SLIST_EMPTY(head)   (BSD_SLIST_FIRST(head) == BSD_SLIST_END(head))
+#define BSD_SLIST_NEXT(elm, field)  ((elm)->field.sle_next)
+
+#define BSD_SLIST_FOREACH(var, head, field)                 \
+    for((var) = BSD_SLIST_FIRST(head);                  \
+        (var) != BSD_SLIST_END(head);                   \
+        (var) = BSD_SLIST_NEXT(var, field))
+
+#define BSD_SLIST_FOREACH_PREVPTR(var, varp, head, field)           \
+    for ((varp) = &BSD_SLIST_FIRST((head));             \
+        ((var) = *(varp)) != BSD_SLIST_END(head);           \
+        (varp) = &BSD_SLIST_NEXT((var), field))
+
+/*
+ * Singly-linked List functions.
+ */
+#define BSD_SLIST_INIT(head) {                      \
+    BSD_SLIST_FIRST(head) = BSD_SLIST_END(head);                \
+}
+
+#define BSD_SLIST_INSERT_AFTER(slistelm, elm, field) do {           \
+    (elm)->field.sle_next = (slistelm)->field.sle_next;     \
+    (slistelm)->field.sle_next = (elm);             \
+} while (0)
+
+#define BSD_SLIST_INSERT_HEAD(head, elm, field) do {            \
+    (elm)->field.sle_next = (head)->slh_first;          \
+    (head)->slh_first = (elm);                  \
+} while (0)
+
+#define BSD_SLIST_REMOVE_NEXT(head, elm, field) do {            \
+    (elm)->field.sle_next = (elm)->field.sle_next->field.sle_next;  \
+} while (0)
+
+#define BSD_SLIST_REMOVE_HEAD(head, field) do {             \
+    (head)->slh_first = (head)->slh_first->field.sle_next;      \
+} while (0)
+
+#define BSD_SLIST_REMOVE(head, elm, type, field) do {           \
+    if ((head)->slh_first == (elm)) {               \
+        BSD_SLIST_REMOVE_HEAD((head), field);           \
+    } else {                            \
+        struct type *curelm = (head)->slh_first;        \
+                                    \
+        while (curelm->field.sle_next != (elm))         \
+            curelm = curelm->field.sle_next;        \
+        curelm->field.sle_next =                \
+            curelm->field.sle_next->field.sle_next;     \
+        _Q_INVALIDATE((elm)->field.sle_next);           \
+    }                               \
+} while (0)
+
+/*
+ * List definitions.
+ */
+#define BSD_LIST_HEAD(name, type)                       \
+struct name {                               \
+    struct type *lh_first;  /* first element */         \
+}
+
+#define BSD_LIST_HEAD_INITIALIZER(head)                 \
+    { NULL }
+
+#define BSD_LIST_ENTRY(type)                        \
+struct {                                \
+    struct type *le_next;   /* next element */          \
+    struct type **le_prev;  /* address of previous next element */  \
+}
+
+/*
+ * List access methods
+ */
+#define BSD_LIST_FIRST(head)        ((head)->lh_first)
+#define BSD_LIST_END(head)          NULL
+#define BSD_LIST_EMPTY(head)        (BSD_LIST_FIRST(head) == BSD_LIST_END(head))
+#define BSD_LIST_NEXT(elm, field)       ((elm)->field.le_next)
+
+#define BSD_LIST_FOREACH(var, head, field)                  \
+    for((var) = BSD_LIST_FIRST(head);                   \
+        (var)!= BSD_LIST_END(head);                 \
+        (var) = BSD_LIST_NEXT(var, field))
+
+/*
+ * List functions.
+ */
+#define BSD_LIST_INIT(head) do {                        \
+    BSD_LIST_FIRST(head) = BSD_LIST_END(head);              \
+} while (0)
+
+#define BSD_LIST_INSERT_AFTER(listelm, elm, field) do {         \
+    if (((elm)->field.le_next = (listelm)->field.le_next) != NULL)  \
+        (listelm)->field.le_next->field.le_prev =       \
+            &(elm)->field.le_next;              \
+    (listelm)->field.le_next = (elm);               \
+    (elm)->field.le_prev = &(listelm)->field.le_next;       \
+} while (0)
+
+#define BSD_LIST_INSERT_BEFORE(listelm, elm, field) do {            \
+    (elm)->field.le_prev = (listelm)->field.le_prev;        \
+    (elm)->field.le_next = (listelm);               \
+    *(listelm)->field.le_prev = (elm);              \
+    (listelm)->field.le_prev = &(elm)->field.le_next;       \
+} while (0)
+
+#define BSD_LIST_INSERT_HEAD(head, elm, field) do {             \
+    if (((elm)->field.le_next = (head)->lh_first) != NULL)      \
+        (head)->lh_first->field.le_prev = &(elm)->field.le_next;\
+    (head)->lh_first = (elm);                   \
+    (elm)->field.le_prev = &(head)->lh_first;           \
+} while (0)
+
+#define BSD_LIST_REMOVE(elm, field) do {                    \
+    if ((elm)->field.le_next != NULL)               \
+        (elm)->field.le_next->field.le_prev =           \
+            (elm)->field.le_prev;               \
+    *(elm)->field.le_prev = (elm)->field.le_next;           \
+    _Q_INVALIDATE((elm)->field.le_prev);                \
+    _Q_INVALIDATE((elm)->field.le_next);                \
+} while (0)
+
+#define BSD_LIST_REPLACE(elm, elm2, field) do {             \
+    if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \
+        (elm2)->field.le_next->field.le_prev =          \
+            &(elm2)->field.le_next;             \
+    (elm2)->field.le_prev = (elm)->field.le_prev;           \
+    *(elm2)->field.le_prev = (elm2);                \
+    _Q_INVALIDATE((elm)->field.le_prev);                \
+    _Q_INVALIDATE((elm)->field.le_next);                \
+} while (0)
+
+/*
+ * Simple queue definitions.
+ */
+#define BSD_SIMPLEQ_HEAD(name, type)                    \
+struct name {                               \
+    struct type *sqh_first; /* first element */         \
+    struct type **sqh_last; /* addr of last next element */     \
+}
+
+#define BSD_SIMPLEQ_HEAD_INITIALIZER(head)                  \
+    { NULL, &(head).sqh_first }
+
+#define BSD_SIMPLEQ_ENTRY(type)                     \
+struct {                                \
+    struct type *sqe_next;  /* next element */          \
+}
+
+/*
+ * Simple queue access methods.
+ */
+#define BSD_SIMPLEQ_FIRST(head)     ((head)->sqh_first)
+#define BSD_SIMPLEQ_END(head)       NULL
+#define BSD_SIMPLEQ_EMPTY(head)     (BSD_SIMPLEQ_FIRST(head) == BSD_SIMPLEQ_END(head))
+#define BSD_SIMPLEQ_NEXT(elm, field)    ((elm)->field.sqe_next)
+
+#define BSD_SIMPLEQ_FOREACH(var, head, field)               \
+    for((var) = BSD_SIMPLEQ_FIRST(head);                \
+        (var) != BSD_SIMPLEQ_END(head);                 \
+        (var) = BSD_SIMPLEQ_NEXT(var, field))
+
+/*
+ * Simple queue functions.
+ */
+#define BSD_SIMPLEQ_INIT(head) do {                     \
+    (head)->sqh_first = NULL;                   \
+    (head)->sqh_last = &(head)->sqh_first;              \
+} while (0)
+
+#define BSD_SIMPLEQ_INSERT_HEAD(head, elm, field) do {          \
+    if (((elm)->field.sqe_next = (head)->sqh_first) == NULL)    \
+        (head)->sqh_last = &(elm)->field.sqe_next;      \
+    (head)->sqh_first = (elm);                  \
+} while (0)
+
+#define BSD_SIMPLEQ_INSERT_TAIL(head, elm, field) do {          \
+    (elm)->field.sqe_next = NULL;                   \
+    *(head)->sqh_last = (elm);                  \
+    (head)->sqh_last = &(elm)->field.sqe_next;          \
+} while (0)
+
+#define BSD_SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do {        \
+    if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\
+        (head)->sqh_last = &(elm)->field.sqe_next;      \
+    (listelm)->field.sqe_next = (elm);              \
+} while (0)
+
+#define BSD_SIMPLEQ_REMOVE_HEAD(head, field) do {           \
+    if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
+        (head)->sqh_last = &(head)->sqh_first;          \
+} while (0)
+
+/*
+ * Tail queue definitions.
+ */
+#define BSD_TAILQ_HEAD(name, type)                      \
+struct name {                               \
+    struct type *tqh_first; /* first element */         \
+    struct type **tqh_last; /* addr of last next element */     \
+}
+
+#define BSD_TAILQ_HEAD_INITIALIZER(head)                    \
+    { NULL, &(head).tqh_first }
+
+#define BSD_TAILQ_ENTRY(type)                       \
+struct {                                \
+    struct type *tqe_next;  /* next element */          \
+    struct type **tqe_prev; /* address of previous next element */  \
+}
+
+/* 
+ * tail queue access methods 
+ */
+#define BSD_TAILQ_FIRST(head)       ((head)->tqh_first)
+#define BSD_TAILQ_END(head)         NULL
+#define BSD_TAILQ_NEXT(elm, field)      ((elm)->field.tqe_next)
+#define BSD_TAILQ_LAST(head, headname)                  \
+    (*(((struct headname *)((head)->tqh_last))->tqh_last))
+/* XXX */
+#define BSD_TAILQ_PREV(elm, headname, field)                \
+    (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
+#define BSD_TAILQ_EMPTY(head)                       \
+    (BSD_TAILQ_FIRST(head) == BSD_TAILQ_END(head))
+
+#define BSD_TAILQ_FOREACH(var, head, field)                 \
+    for((var) = BSD_TAILQ_FIRST(head);                  \
+        (var) != BSD_TAILQ_END(head);                   \
+        (var) = BSD_TAILQ_NEXT(var, field))
+
+#define BSD_TAILQ_FOREACH_REVERSE(var, head, headname, field)       \
+    for((var) = BSD_TAILQ_LAST(head, headname);             \
+        (var) != BSD_TAILQ_END(head);                   \
+        (var) = BSD_TAILQ_PREV(var, headname, field))
+
+/*
+ * Tail queue functions.
+ */
+#define BSD_TAILQ_INIT(head) do {                       \
+    (head)->tqh_first = NULL;                   \
+    (head)->tqh_last = &(head)->tqh_first;              \
+} while (0)
+
+#define BSD_TAILQ_INSERT_HEAD(head, elm, field) do {            \
+    if (((elm)->field.tqe_next = (head)->tqh_first) != NULL)    \
+        (head)->tqh_first->field.tqe_prev =         \
+            &(elm)->field.tqe_next;             \
+    else                                \
+        (head)->tqh_last = &(elm)->field.tqe_next;      \
+    (head)->tqh_first = (elm);                  \
+    (elm)->field.tqe_prev = &(head)->tqh_first;         \
+} while (0)
+
+#define BSD_TAILQ_INSERT_TAIL(head, elm, field) do {            \
+    (elm)->field.tqe_next = NULL;                   \
+    (elm)->field.tqe_prev = (head)->tqh_last;           \
+    *(head)->tqh_last = (elm);                  \
+    (head)->tqh_last = &(elm)->field.tqe_next;          \
+} while (0)
+
+#define BSD_TAILQ_INSERT_AFTER(head, listelm, elm, field) do {      \
+    if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\
+        (elm)->field.tqe_next->field.tqe_prev =         \
+            &(elm)->field.tqe_next;             \
+    else                                \
+        (head)->tqh_last = &(elm)->field.tqe_next;      \
+    (listelm)->field.tqe_next = (elm);              \
+    (elm)->field.tqe_prev = &(listelm)->field.tqe_next;     \
+} while (0)
+
+#define BSD_TAILQ_INSERT_BEFORE(listelm, elm, field) do {           \
+    (elm)->field.tqe_prev = (listelm)->field.tqe_prev;      \
+    (elm)->field.tqe_next = (listelm);              \
+    *(listelm)->field.tqe_prev = (elm);             \
+    (listelm)->field.tqe_prev = &(elm)->field.tqe_next;     \
+} while (0)
+
+#define BSD_TAILQ_REMOVE(head, elm, field) do {             \
+    if (((elm)->field.tqe_next) != NULL)                \
+        (elm)->field.tqe_next->field.tqe_prev =         \
+            (elm)->field.tqe_prev;              \
+    else                                \
+        (head)->tqh_last = (elm)->field.tqe_prev;       \
+    *(elm)->field.tqe_prev = (elm)->field.tqe_next;         \
+    _Q_INVALIDATE((elm)->field.tqe_prev);               \
+    _Q_INVALIDATE((elm)->field.tqe_next);               \
+} while (0)
+
+#define BSD_TAILQ_REPLACE(head, elm, elm2, field) do {          \
+    if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL)   \
+        (elm2)->field.tqe_next->field.tqe_prev =        \
+            &(elm2)->field.tqe_next;                \
+    else                                \
+        (head)->tqh_last = &(elm2)->field.tqe_next;     \
+    (elm2)->field.tqe_prev = (elm)->field.tqe_prev;         \
+    *(elm2)->field.tqe_prev = (elm2);               \
+    _Q_INVALIDATE((elm)->field.tqe_prev);               \
+    _Q_INVALIDATE((elm)->field.tqe_next);               \
+} while (0)
+
+/*
+ * Circular queue definitions.
+ */
+#define BSD_CIRCLEQ_HEAD(name, type)                    \
+struct name {                               \
+    struct type *cqh_first;     /* first element */     \
+    struct type *cqh_last;      /* last element */      \
+}
+
+#define BSD_CIRCLEQ_HEAD_INITIALIZER(head)                  \
+    { BSD_CIRCLEQ_END(&head), BSD_CIRCLEQ_END(&head) }
+
+#define BSD_CIRCLEQ_ENTRY(type)                     \
+struct {                                \
+    struct type *cqe_next;      /* next element */      \
+    struct type *cqe_prev;      /* previous element */      \
+}
+
+/*
+ * Circular queue access methods 
+ */
+#define BSD_CIRCLEQ_FIRST(head)     ((head)->cqh_first)
+#define BSD_CIRCLEQ_LAST(head)      ((head)->cqh_last)
+#define BSD_CIRCLEQ_END(head)       ((void *)(head))
+#define BSD_CIRCLEQ_NEXT(elm, field)    ((elm)->field.cqe_next)
+#define BSD_CIRCLEQ_PREV(elm, field)    ((elm)->field.cqe_prev)
+#define BSD_CIRCLEQ_EMPTY(head)                     \
+    (BSD_CIRCLEQ_FIRST(head) == BSD_CIRCLEQ_END(head))
+
+#define BSD_CIRCLEQ_FOREACH(var, head, field)               \
+    for((var) = BSD_CIRCLEQ_FIRST(head);                \
+        (var) != BSD_CIRCLEQ_END(head);                 \
+        (var) = BSD_CIRCLEQ_NEXT(var, field))
+
+#define BSD_CIRCLEQ_FOREACH_REVERSE(var, head, field)           \
+    for((var) = BSD_CIRCLEQ_LAST(head);                 \
+        (var) != BSD_CIRCLEQ_END(head);                 \
+        (var) = BSD_CIRCLEQ_PREV(var, field))
+
+/*
+ * Circular queue functions.
+ */
+#define BSD_CIRCLEQ_INIT(head) do {                     \
+    (head)->cqh_first = BSD_CIRCLEQ_END(head);              \
+    (head)->cqh_last = BSD_CIRCLEQ_END(head);               \
+} while (0)
+
+#define BSD_CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do {        \
+    (elm)->field.cqe_next = (listelm)->field.cqe_next;      \
+    (elm)->field.cqe_prev = (listelm);              \
+    if ((listelm)->field.cqe_next == BSD_CIRCLEQ_END(head))     \
+        (head)->cqh_last = (elm);               \
+    else                                \
+        (listelm)->field.cqe_next->field.cqe_prev = (elm);  \
+    (listelm)->field.cqe_next = (elm);              \
+} while (0)
+
+#define BSD_CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do {       \
+    (elm)->field.cqe_next = (listelm);              \
+    (elm)->field.cqe_prev = (listelm)->field.cqe_prev;      \
+    if ((listelm)->field.cqe_prev == BSD_CIRCLEQ_END(head))     \
+        (head)->cqh_first = (elm);              \
+    else                                \
+        (listelm)->field.cqe_prev->field.cqe_next = (elm);  \
+    (listelm)->field.cqe_prev = (elm);              \
+} while (0)
+
+#define BSD_CIRCLEQ_INSERT_HEAD(head, elm, field) do {          \
+    (elm)->field.cqe_next = (head)->cqh_first;          \
+    (elm)->field.cqe_prev = BSD_CIRCLEQ_END(head);          \
+    if ((head)->cqh_last == BSD_CIRCLEQ_END(head))          \
+        (head)->cqh_last = (elm);               \
+    else                                \
+        (head)->cqh_first->field.cqe_prev = (elm);      \
+    (head)->cqh_first = (elm);                  \
+} while (0)
+
+#define BSD_CIRCLEQ_INSERT_TAIL(head, elm, field) do {          \
+    (elm)->field.cqe_next = BSD_CIRCLEQ_END(head);          \
+    (elm)->field.cqe_prev = (head)->cqh_last;           \
+    if ((head)->cqh_first == BSD_CIRCLEQ_END(head))         \
+        (head)->cqh_first = (elm);              \
+    else                                \
+        (head)->cqh_last->field.cqe_next = (elm);       \
+    (head)->cqh_last = (elm);                   \
+} while (0)
+
+#define BSD_CIRCLEQ_REMOVE(head, elm, field) do {               \
+    if ((elm)->field.cqe_next == BSD_CIRCLEQ_END(head))         \
+        (head)->cqh_last = (elm)->field.cqe_prev;       \
+    else                                \
+        (elm)->field.cqe_next->field.cqe_prev =         \
+            (elm)->field.cqe_prev;              \
+    if ((elm)->field.cqe_prev == BSD_CIRCLEQ_END(head))         \
+        (head)->cqh_first = (elm)->field.cqe_next;      \
+    else                                \
+        (elm)->field.cqe_prev->field.cqe_next =         \
+            (elm)->field.cqe_next;              \
+    _Q_INVALIDATE((elm)->field.cqe_prev);               \
+    _Q_INVALIDATE((elm)->field.cqe_next);               \
+} while (0)
+
+#define BSD_CIRCLEQ_REPLACE(head, elm, elm2, field) do {            \
+    if (((elm2)->field.cqe_next = (elm)->field.cqe_next) ==     \
+        BSD_CIRCLEQ_END(head))                      \
+        (head).cqh_last = (elm2);               \
+    else                                \
+        (elm2)->field.cqe_next->field.cqe_prev = (elm2);    \
+    if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) ==     \
+        BSD_CIRCLEQ_END(head))                      \
+        (head).cqh_first = (elm2);              \
+    else                                \
+        (elm2)->field.cqe_prev->field.cqe_next = (elm2);    \
+    _Q_INVALIDATE((elm)->field.cqe_prev);               \
+    _Q_INVALIDATE((elm)->field.cqe_next);               \
+} while (0)
+
+#endif  /* !_BSD_SYS_QUEUE_H_ */