Sanitise includes across codebase
[project/bcm63xx/atf.git] / bl2 / bl2_main.c
1 /*
2 * Copyright (c) 2013-2018, ARM Limited and Contributors. All rights reserved.
3 *
4 * SPDX-License-Identifier: BSD-3-Clause
5 */
6
7 #include <arch_helpers.h>
8 #include <bl1/bl1.h>
9 #include <bl2/bl2.h>
10 #include <common/bl_common.h>
11 #include <common/debug.h>
12 #include <drivers/auth/auth_mod.h>
13 #include <drivers/console.h>
14 #include <plat/common/platform.h>
15
16 #include "bl2_private.h"
17
18 #ifdef AARCH32
19 #define NEXT_IMAGE "BL32"
20 #else
21 #define NEXT_IMAGE "BL31"
22 #endif
23
24 /*******************************************************************************
25 * The only thing to do in BL2 is to load further images and pass control to
26 * next BL. The memory occupied by BL2 will be reclaimed by BL3x stages. BL2
27 * runs entirely in S-EL1.
28 ******************************************************************************/
29 void bl2_main(void)
30 {
31 entry_point_info_t *next_bl_ep_info;
32
33 NOTICE("BL2: %s\n", version_string);
34 NOTICE("BL2: %s\n", build_message);
35
36 /* Perform remaining generic architectural setup in S-EL1 */
37 bl2_arch_setup();
38
39 #if TRUSTED_BOARD_BOOT
40 /* Initialize authentication module */
41 auth_mod_init();
42 #endif /* TRUSTED_BOARD_BOOT */
43
44 /* initialize boot source */
45 bl2_plat_preload_setup();
46
47 /* Load the subsequent bootloader images. */
48 next_bl_ep_info = bl2_load_images();
49
50 #if !BL2_AT_EL3
51 #ifdef AARCH32
52 /*
53 * For AArch32 state BL1 and BL2 share the MMU setup.
54 * Given that BL2 does not map BL1 regions, MMU needs
55 * to be disabled in order to go back to BL1.
56 */
57 disable_mmu_icache_secure();
58 #endif /* AARCH32 */
59
60 console_flush();
61
62 /*
63 * Run next BL image via an SMC to BL1. Information on how to pass
64 * control to the BL32 (if present) and BL33 software images will
65 * be passed to next BL image as an argument.
66 */
67 smc(BL1_SMC_RUN_IMAGE, (unsigned long)next_bl_ep_info, 0, 0, 0, 0, 0, 0);
68 #else
69 NOTICE("BL2: Booting " NEXT_IMAGE "\n");
70 print_entry_point_info(next_bl_ep_info);
71 console_flush();
72
73 bl2_run_next_image(next_bl_ep_info);
74 #endif
75 }