79b0e717bbd7ce214a753030e5d4c38a4ba4629d
[project/bcm63xx/atf.git] / bl2 / bl2_main.c
1 /*
2 * Copyright (c) 2013-2019, ARM Limited and Contributors. All rights reserved.
3 *
4 * SPDX-License-Identifier: BSD-3-Clause
5 */
6
7 #include <arch_helpers.h>
8 #include <bl1/bl1.h>
9 #include <bl2/bl2.h>
10 #include <common/bl_common.h>
11 #include <common/debug.h>
12 #include <drivers/auth/auth_mod.h>
13 #include <drivers/console.h>
14 #include <plat/common/platform.h>
15
16 #include "bl2_private.h"
17
18 #ifdef __aarch64__
19 #define NEXT_IMAGE "BL31"
20 #else
21 #define NEXT_IMAGE "BL32"
22 #endif
23
24 #if !BL2_AT_EL3
25 /*******************************************************************************
26 * Setup function for BL2.
27 ******************************************************************************/
28 void bl2_setup(u_register_t arg0, u_register_t arg1, u_register_t arg2,
29 u_register_t arg3)
30 {
31 /* Perform early platform-specific setup */
32 bl2_early_platform_setup2(arg0, arg1, arg2, arg3);
33
34 #ifdef __aarch64__
35 /*
36 * Update pointer authentication key before the MMU is enabled. It is
37 * saved in the rodata section, that can be writen before enabling the
38 * MMU. This function must be called after the console is initialized
39 * in the early platform setup.
40 */
41 bl_handle_pauth();
42 #endif /* __aarch64__ */
43
44 /* Perform late platform-specific setup */
45 bl2_plat_arch_setup();
46 }
47
48 #else /* if BL2_AT_EL3 */
49 /*******************************************************************************
50 * Setup function for BL2 when BL2_AT_EL3=1.
51 ******************************************************************************/
52 void bl2_el3_setup(u_register_t arg0, u_register_t arg1, u_register_t arg2,
53 u_register_t arg3)
54 {
55 /* Perform early platform-specific setup */
56 bl2_el3_early_platform_setup(arg0, arg1, arg2, arg3);
57
58 #ifdef __aarch64__
59 /*
60 * Update pointer authentication key before the MMU is enabled. It is
61 * saved in the rodata section, that can be writen before enabling the
62 * MMU. This function must be called after the console is initialized
63 * in the early platform setup.
64 */
65 bl_handle_pauth();
66 #endif /* __aarch64__ */
67
68 /* Perform late platform-specific setup */
69 bl2_el3_plat_arch_setup();
70 }
71 #endif /* BL2_AT_EL3 */
72
73 /*******************************************************************************
74 * The only thing to do in BL2 is to load further images and pass control to
75 * next BL. The memory occupied by BL2 will be reclaimed by BL3x stages. BL2
76 * runs entirely in S-EL1.
77 ******************************************************************************/
78 void bl2_main(void)
79 {
80 entry_point_info_t *next_bl_ep_info;
81
82 NOTICE("BL2: %s\n", version_string);
83 NOTICE("BL2: %s\n", build_message);
84
85 /* Perform remaining generic architectural setup in S-EL1 */
86 bl2_arch_setup();
87
88 #if TRUSTED_BOARD_BOOT
89 /* Initialize authentication module */
90 auth_mod_init();
91 #endif /* TRUSTED_BOARD_BOOT */
92
93 /* initialize boot source */
94 bl2_plat_preload_setup();
95
96 /* Load the subsequent bootloader images. */
97 next_bl_ep_info = bl2_load_images();
98
99 #if !BL2_AT_EL3
100 #ifndef __aarch64__
101 /*
102 * For AArch32 state BL1 and BL2 share the MMU setup.
103 * Given that BL2 does not map BL1 regions, MMU needs
104 * to be disabled in order to go back to BL1.
105 */
106 disable_mmu_icache_secure();
107 #endif /* !__aarch64__ */
108
109 console_flush();
110
111 /*
112 * Run next BL image via an SMC to BL1. Information on how to pass
113 * control to the BL32 (if present) and BL33 software images will
114 * be passed to next BL image as an argument.
115 */
116 smc(BL1_SMC_RUN_IMAGE, (unsigned long)next_bl_ep_info, 0, 0, 0, 0, 0, 0);
117 #else /* if BL2_AT_EL3 */
118 NOTICE("BL2: Booting " NEXT_IMAGE "\n");
119 print_entry_point_info(next_bl_ep_info);
120 console_flush();
121
122 bl2_run_next_image(next_bl_ep_info);
123 #endif /* BL2_AT_EL3 */
124 }