2 * Copyright (c) 2013-2018, ARM Limited and Contributors. All rights reserved.
4 * SPDX-License-Identifier: BSD-3-Clause
10 #include <utils_def.h>
12 #define CONSOLE_T_NEXT (U(0) * REGSZ)
13 #define CONSOLE_T_FLAGS (U(1) * REGSZ)
14 #define CONSOLE_T_PUTC (U(2) * REGSZ)
15 #define CONSOLE_T_GETC (U(3) * REGSZ)
16 #define CONSOLE_T_FLUSH (U(4) * REGSZ)
17 #define CONSOLE_T_DRVDATA (U(5) * REGSZ)
19 #define CONSOLE_FLAG_BOOT (U(1) << 0)
20 #define CONSOLE_FLAG_RUNTIME (U(1) << 1)
21 #define CONSOLE_FLAG_CRASH (U(1) << 2)
22 /* Bits 3 to 7 reserved for additional scopes in future expansion. */
23 #define CONSOLE_FLAG_SCOPE_MASK ((U(1) << 8) - 1)
24 /* Bits 8 to 31 reserved for non-scope use in future expansion. */
26 /* Returned by getc callbacks when receive FIFO is empty. */
27 #define ERROR_NO_PENDING_CHAR (-1)
28 /* Returned by console_xxx() if no registered console implements xxx. */
29 #define ERROR_NO_VALID_CONSOLE (-128)
35 typedef struct console
{
38 * Only the low 32 bits are used. The type is u_register_t to align the
39 * fields of the struct to 64 bits in AArch64 and 32 bits in AArch32
42 int (*const putc
)(int character
, struct console
*console
);
43 int (*const getc
)(struct console
*console
);
44 int (*const flush
)(struct console
*console
);
45 /* Additional private driver data may follow here. */
47 #include <console_assertions.h> /* offset macro assertions for console_t */
50 * NOTE: There is no publicly accessible console_register() function. Consoles
51 * are registered by directly calling the register function of a specific
52 * implementation, e.g. console_16550_register() from <uart_16550.h>. Consoles
53 * registered that way can be unregistered/reconfigured with below functions.
55 /* Remove a single console_t instance from the console list. Return a pointer to
56 * the console that was removed if it was found, or NULL if not. */
57 console_t
*console_unregister(console_t
*console
);
58 /* Returns 1 if this console is already registered, 0 if not */
59 int console_is_registered(console_t
*console
);
61 * Set scope mask of a console that determines in what states it is active.
62 * By default they are registered with (CONSOLE_FLAG_BOOT|CONSOLE_FLAG_CRASH).
64 void console_set_scope(console_t
*console
, unsigned int scope
);
66 /* Switch to a new global console state (CONSOLE_FLAG_BOOT/RUNTIME/CRASH). */
67 void console_switch_state(unsigned int new_state
);
68 /* Output a character on all consoles registered for the current state. */
69 int console_putc(int c
);
70 /* Read a character (blocking) from any console registered for current state. */
71 int console_getc(void);
72 /* Flush all consoles registered for the current state. */
73 int console_flush(void);
75 #if !MULTI_CONSOLE_API
76 /* REMOVED on AArch64 -- use console_<driver>_register() instead! */
77 int console_init(uintptr_t base_addr
,
78 unsigned int uart_clk
, unsigned int baud_rate
);
79 void console_uninit(void);
82 #endif /* __ASSEMBLY__ */
84 #endif /* CONSOLE_H */