void fw3_free_object(void *obj, const void *opts);
+
+struct fw3_rule_spec {
+ int family;
+ int table;
+ int flag;
+ const char *format;
+};
+
+bool fw3_pr_rulespec(int table, int family, uint32_t *flags, uint32_t mask,
+ const struct fw3_rule_spec *r, const char *fmt, ...);
+
#endif