LOADER := loader.bin
LOADER_NAME := $(basename $(notdir $(LOADER)))
LOADER_DATA :=
+KERNEL_MAGIC :=
TARGET_DIR :=
FLASH_OFFS :=
FLASH_MAX :=
LZMA_TEXT_START=$(LZMA_TEXT_START) \
LOADADDR=$(LOADADDR) \
LOADER_DATA=$(LOADER_DATA) \
+ KERNEL_MAGIC=$(KERNEL_MAGIC) \
FLASH_OFFS=$(FLASH_OFFS) \
FLASH_MAX=$(FLASH_MAX) \
BOARD="$(BOARD)" \