move library packages to package/libs/
[openwrt/svn-archive/archive.git] / package / libs / libnl-tiny / src / include / netlink / object-api.h
1 /*
2 * netlink/object-api.c Object API
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation version 2.1
7 * of the License.
8 *
9 * Copyright (c) 2003-2007 Thomas Graf <tgraf@suug.ch>
10 */
11
12 #ifndef NETLINK_OBJECT_API_H_
13 #define NETLINK_OBJECT_API_H_
14
15 #include <netlink/netlink.h>
16 #include <netlink/utils.h>
17
18 #ifdef __cplusplus
19 extern "C" {
20 #endif
21
22 /**
23 * @ingroup object
24 * @defgroup object_api Object API
25 * @brief
26 *
27 * @par 1) Object Definition
28 * @code
29 * // Define your object starting with the common object header
30 * struct my_obj {
31 * NLHDR_COMMON
32 * int my_data;
33 * };
34 *
35 * // Fill out the object operations structure
36 * struct nl_object_ops my_ops = {
37 * .oo_name = "my_obj",
38 * .oo_size = sizeof(struct my_obj),
39 * };
40 *
41 * // At this point the object can be allocated, you may want to provide a
42 * // separate _alloc() function to ease allocting objects of this kind.
43 * struct nl_object *obj = nl_object_alloc(&my_ops);
44 *
45 * // And release it again...
46 * nl_object_put(obj);
47 * @endcode
48 *
49 * @par 2) Allocating additional data
50 * @code
51 * // You may require to allocate additional data and store it inside
52 * // object, f.e. assuming there is a field `ptr'.
53 * struct my_obj {
54 * NLHDR_COMMON
55 * void * ptr;
56 * };
57 *
58 * // And at some point you may assign allocated data to this field:
59 * my_obj->ptr = calloc(1, ...);
60 *
61 * // In order to not introduce any memory leaks you have to release
62 * // this data again when the last reference is given back.
63 * static void my_obj_free_data(struct nl_object *obj)
64 * {
65 * struct my_obj *my_obj = nl_object_priv(obj);
66 *
67 * free(my_obj->ptr);
68 * }
69 *
70 * // Also when the object is cloned, you must ensure for your pointer
71 * // stay valid even if one of the clones is freed by either making
72 * // a clone as well or increase the reference count.
73 * static int my_obj_clone(struct nl_object *src, struct nl_object *dst)
74 * {
75 * struct my_obj *my_src = nl_object_priv(src);
76 * struct my_obj *my_dst = nl_object_priv(dst);
77 *
78 * if (src->ptr) {
79 * dst->ptr = calloc(1, ...);
80 * memcpy(dst->ptr, src->ptr, ...);
81 * }
82 * }
83 *
84 * struct nl_object_ops my_ops = {
85 * ...
86 * .oo_free_data = my_obj_free_data,
87 * .oo_clone = my_obj_clone,
88 * };
89 * @endcode
90 *
91 * @par 3) Object Dumping
92 * @code
93 * static int my_obj_dump_detailed(struct nl_object *obj,
94 * struct nl_dump_params *params)
95 * {
96 * struct my_obj *my_obj = nl_object_priv(obj);
97 *
98 * // It is absolutely essential to use nl_dump() when printing
99 * // any text to make sure the dumping parameters are respected.
100 * nl_dump(params, "Obj Integer: %d\n", my_obj->my_int);
101 *
102 * // Before we can dump the next line, make sure to prefix
103 * // this line correctly.
104 * nl_new_line(params);
105 *
106 * // You may also split a line into multiple nl_dump() calls.
107 * nl_dump(params, "String: %s ", my_obj->my_string);
108 * nl_dump(params, "String-2: %s\n", my_obj->another_string);
109 * }
110 *
111 * struct nl_object_ops my_ops = {
112 * ...
113 * .oo_dump[NL_DUMP_FULL] = my_obj_dump_detailed,
114 * };
115 * @endcode
116 *
117 * @par 4) Object Attributes
118 * @code
119 * // The concept of object attributes is optional but can ease the typical
120 * // case of objects that have optional attributes, e.g. a route may have a
121 * // nexthop assigned but it is not required to.
122 *
123 * // The first step to define your object specific bitmask listing all
124 * // attributes
125 * #define MY_ATTR_FOO (1<<0)
126 * #define MY_ATTR_BAR (1<<1)
127 *
128 * // When assigning an optional attribute to the object, make sure
129 * // to mark its availability.
130 * my_obj->foo = 123123;
131 * my_obj->ce_mask |= MY_ATTR_FOO;
132 *
133 * // At any time you may use this mask to check for the availability
134 * // of the attribute, e.g. while dumping
135 * if (my_obj->ce_mask & MY_ATTR_FOO)
136 * nl_dump(params, "foo %d ", my_obj->foo);
137 *
138 * // One of the big advantages of this concept is that it allows for
139 * // standardized comparisons which make it trivial for caches to
140 * // identify unique objects by use of unified comparison functions.
141 * // In order for it to work, your object implementation must provide
142 * // a comparison function and define a list of attributes which
143 * // combined together make an object unique.
144 *
145 * static int my_obj_compare(struct nl_object *_a, struct nl_object *_b,
146 * uint32_t attrs, int flags)
147 * {
148 * struct my_obj *a = nl_object_priv(_a):
149 * struct my_obj *b = nl_object_priv(_b):
150 * int diff = 0;
151 *
152 * // We help ourselves in defining our own DIFF macro which will
153 * // call ATTR_DIFF() on both objects which will make sure to only
154 * // compare the attributes if required.
155 * #define MY_DIFF(ATTR, EXPR) ATTR_DIFF(attrs, MY_ATTR_##ATTR, a, b, EXPR)
156 *
157 * // Call our own diff macro for each attribute to build a bitmask
158 * // representing the attributes which mismatch.
159 * diff |= MY_DIFF(FOO, a->foo != b->foo)
160 * diff |= MY_DIFF(BAR, strcmp(a->bar, b->bar))
161 *
162 * return diff;
163 * }
164 *
165 * // In order to identify identical objects with differing attributes
166 * // you must specify the attributes required to uniquely identify
167 * // your object. Make sure to not include too many attributes, this
168 * // list is used when caches look for an old version of an object.
169 * struct nl_object_ops my_ops = {
170 * ...
171 * .oo_id_attrs = MY_ATTR_FOO,
172 * .oo_compare = my_obj_compare,
173 * };
174 * @endcode
175 * @{
176 */
177
178 /**
179 * Common Object Header
180 *
181 * This macro must be included as first member in every object
182 * definition to allow objects to be cached.
183 */
184 #define NLHDR_COMMON \
185 int ce_refcnt; \
186 struct nl_object_ops * ce_ops; \
187 struct nl_cache * ce_cache; \
188 struct nl_list_head ce_list; \
189 int ce_msgtype; \
190 int ce_flags; \
191 uint32_t ce_mask;
192
193 /**
194 * Return true if attribute is available in both objects
195 * @arg A an object
196 * @arg B another object
197 * @arg ATTR attribute bit
198 *
199 * @return True if the attribute is available, otherwise false is returned.
200 */
201 #define AVAILABLE(A, B, ATTR) (((A)->ce_mask & (B)->ce_mask) & (ATTR))
202
203 /**
204 * Return true if attributes mismatch
205 * @arg A an object
206 * @arg B another object
207 * @arg ATTR attribute bit
208 * @arg EXPR Comparison expression
209 *
210 * This function will check if the attribute in question is available
211 * in both objects, if not this will count as a mismatch.
212 *
213 * If available the function will execute the expression which must
214 * return true if the attributes mismatch.
215 *
216 * @return True if the attribute mismatch, or false if they match.
217 */
218 #define ATTR_MISMATCH(A, B, ATTR, EXPR) (!AVAILABLE(A, B, ATTR) || (EXPR))
219
220 /**
221 * Return attribute bit if attribute does not match
222 * @arg LIST list of attributes to be compared
223 * @arg ATTR attribute bit
224 * @arg A an object
225 * @arg B another object
226 * @arg EXPR Comparison expression
227 *
228 * This function will check if the attribute in question is available
229 * in both objects, if not this will count as a mismatch.
230 *
231 * If available the function will execute the expression which must
232 * return true if the attributes mismatch.
233 *
234 * In case the attributes mismatch, the attribute is returned, otherwise
235 * 0 is returned.
236 *
237 * @code
238 * diff |= ATTR_DIFF(attrs, MY_ATTR_FOO, a, b, a->foo != b->foo);
239 * @endcode
240 */
241 #define ATTR_DIFF(LIST, ATTR, A, B, EXPR) \
242 ({ int diff = 0; \
243 if (((LIST) & (ATTR)) && ATTR_MISMATCH(A, B, ATTR, EXPR)) \
244 diff = ATTR; \
245 diff; })
246
247 /**
248 * Object Operations
249 */
250 struct nl_object;
251 struct nl_object_ops
252 {
253 /**
254 * Unique name of object type
255 *
256 * Must be in the form family/name, e.g. "route/addr"
257 */
258 char * oo_name;
259
260 /** Size of object including its header */
261 size_t oo_size;
262
263 /* List of attributes needed to uniquely identify the object */
264 uint32_t oo_id_attrs;
265
266 /**
267 * Constructor function
268 *
269 * Will be called when a new object of this type is allocated.
270 * Can be used to initialize members such as lists etc.
271 */
272 void (*oo_constructor)(struct nl_object *);
273
274 /**
275 * Destructor function
276 *
277 * Will be called when an object is freed. Must free all
278 * resources which may have been allocated as part of this
279 * object.
280 */
281 void (*oo_free_data)(struct nl_object *);
282
283 /**
284 * Cloning function
285 *
286 * Will be called when an object needs to be cloned. Please
287 * note that the generic object code will make an exact
288 * copy of the object first, therefore you only need to take
289 * care of members which require reference counting etc.
290 *
291 * May return a negative error code to abort cloning.
292 */
293 int (*oo_clone)(struct nl_object *, struct nl_object *);
294
295 /**
296 * Dumping functions
297 *
298 * Will be called when an object is dumped. The implementations
299 * have to use nl_dump(), nl_dump_line(), and nl_new_line() to
300 * dump objects.
301 *
302 * The functions must return the number of lines printed.
303 */
304 void (*oo_dump[NL_DUMP_MAX+1])(struct nl_object *,
305 struct nl_dump_params *);
306
307 /**
308 * Comparison function
309 *
310 * Will be called when two objects of the same type are
311 * compared. It takes the two objects in question, an object
312 * specific bitmask defining which attributes should be
313 * compared and flags to control the behaviour.
314 *
315 * The function must return a bitmask with the relevant bit
316 * set for each attribute that mismatches.
317 */
318 int (*oo_compare)(struct nl_object *, struct nl_object *,
319 uint32_t, int);
320
321
322 char *(*oo_attrs2str)(int, char *, size_t);
323 };
324
325 /** @} */
326
327 #ifdef __cplusplus
328 }
329 #endif
330
331 #endif