--- /dev/null
+diff -urN batmand-adv_0.1-alpha-rv466_sources.orig/list.h batmand-adv_0.1-alpha-rv466_sources/list.h
+--- batmand-adv_0.1-alpha-rv466_sources.orig/list.h 1970-01-01 01:00:00.000000000 +0100
++++ batmand-adv_0.1-alpha-rv466_sources/list.h 2007-07-31 21:56:31.633434504 +0100
+@@ -0,0 +1,270 @@
++#ifndef _LINUX_LIST_H
++#define _LINUX_LIST_H
++
++/*
++ * XXX: Resolve conflict between this file and <sys/queue.h> on BSD systems.
++ */
++#ifdef LIST_HEAD
++#undef LIST_HEAD
++#endif
++
++/*
++ * Simple doubly linked list implementation.
++ *
++ * Some of the internal functions ("__xxx") are useful when
++ * manipulating whole lists rather than single entries, as
++ * sometimes we already know the next/prev entries and we can
++ * generate better code by using them directly rather than
++ * using the generic single-entry routines.
++ */
++
++struct list_head {
++ struct list_head *next, *prev;
++};
++
++#define LIST_HEAD_INIT(name) { &(name), &(name) }
++
++#define LIST_HEAD(name) \
++ struct list_head name = LIST_HEAD_INIT(name)
++
++#define INIT_LIST_HEAD(ptr) do { \
++ (ptr)->next = (ptr); (ptr)->prev = (ptr); \
++} while (0)
++
++/*
++ * Insert a new entry between two known consecutive entries.
++ *
++ * This is only for internal list manipulation where we know
++ * the prev/next entries already!
++ */
++static inline void __list_add(struct list_head *new,
++ struct list_head *prev,
++ struct list_head *next)
++{
++ next->prev = new;
++ new->next = next;
++ new->prev = prev;
++ prev->next = new;
++}
++
++/**
++ * list_add - add a new entry
++ * @new: new entry to be added
++ * @head: list head to add it after
++ *
++ * Insert a new entry after the specified head.
++ * This is good for implementing stacks.
++ */
++static inline void list_add(struct list_head *new, struct list_head *head)
++{
++ __list_add(new, head, head->next);
++}
++
++/**
++ * list_add_tail - add a new entry
++ * @new: new entry to be added
++ * @head: list head to add it before
++ *
++ * Insert a new entry before the specified head.
++ * This is useful for implementing queues.
++ */
++static inline void list_add_tail(struct list_head *new, struct list_head *head)
++{
++ __list_add(new, head->prev, head);
++}
++
++/*
++ * Delete a list entry by making the prev/next entries
++ * point to each other.
++ *
++ * This is only for internal list manipulation where we know
++ * the prev/next entries already!
++ */
++static inline void __list_del(struct list_head *prev, struct list_head *next)
++{
++ next->prev = prev;
++ prev->next = next;
++}
++
++/**
++ * list_del - deletes entry from list.
++ * @entry: the element to delete from the list.
++ * Note: list_empty on entry does not return true after this, the entry is in an undefined state.
++ */
++static inline void list_del(struct list_head *entry)
++{
++ __list_del(entry->prev, entry->next);
++ entry->next = (void *) 0;
++ entry->prev = (void *) 0;
++}
++
++static inline void list_add_before( struct list_head *list, struct list_head *pos_node, struct list_head *new_node ) {
++
++ if ( pos_node->prev != NULL )
++ pos_node->prev->next = new_node;
++ else
++ list->next = new_node;
++
++ new_node->prev = pos_node->prev;
++ new_node->next = pos_node;
++
++ pos_node->prev = new_node;
++
++}
++
++/**
++ * list_del_init - deletes entry from list and reinitialize it.
++ * @entry: the element to delete from the list.
++ */
++static inline void list_del_init(struct list_head *entry)
++{
++ __list_del(entry->prev, entry->next);
++ INIT_LIST_HEAD(entry);
++}
++
++/**
++ * list_move - delete from one list and add as another's head
++ * @list: the entry to move
++ * @head: the head that will precede our entry
++ */
++static inline void list_move(struct list_head *list, struct list_head *head)
++{
++ __list_del(list->prev, list->next);
++ list_add(list, head);
++}
++
++/**
++ * list_move_tail - delete from one list and add as another's tail
++ * @list: the entry to move
++ * @head: the head that will follow our entry
++ */
++static inline void list_move_tail(struct list_head *list,
++ struct list_head *head)
++{
++ __list_del(list->prev, list->next);
++ list_add_tail(list, head);
++}
++
++/**
++ * list_empty - tests whether a list is empty
++ * @head: the list to test.
++ */
++static inline int list_empty(struct list_head *head)
++{
++ return head->next == head;
++}
++
++static inline void __list_splice(struct list_head *list,
++ struct list_head *head)
++{
++ struct list_head *first = list->next;
++ struct list_head *last = list->prev;
++ struct list_head *at = head->next;
++
++ first->prev = head;
++ head->next = first;
++
++ last->next = at;
++ at->prev = last;
++}
++
++/**
++ * list_splice - join two lists
++ * @list: the new list to add.
++ * @head: the place to add it in the first list.
++ */
++static inline void list_splice(struct list_head *list, struct list_head *head)
++{
++ if (!list_empty(list))
++ __list_splice(list, head);
++}
++
++/**
++ * list_splice_init - join two lists and reinitialise the emptied list.
++ * @list: the new list to add.
++ * @head: the place to add it in the first list.
++ *
++ * The list at @list is reinitialised
++ */
++static inline void list_splice_init(struct list_head *list,
++ struct list_head *head)
++{
++ if (!list_empty(list)) {
++ __list_splice(list, head);
++ INIT_LIST_HEAD(list);
++ }
++}
++
++/**
++ * list_entry - get the struct for this entry
++ * @ptr: the &struct list_head pointer.
++ * @type: the type of the struct this is embedded in.
++ * @member: the name of the list_struct within the struct.
++ */
++#define list_entry(ptr, type, member) \
++ ((type *)((char *)(ptr)-(unsigned long)(&((type *)0)->member)))
++
++/**
++ * list_for_each - iterate over a list
++ * @pos: the &struct list_head to use as a loop counter.
++ * @head: the head for your list.
++ */
++#define list_for_each(pos, head) \
++ for (pos = (head)->next; pos != (head); \
++ pos = pos->next)
++/**
++ * list_for_each_prev - iterate over a list backwards
++ * @pos: the &struct list_head to use as a loop counter.
++ * @head: the head for your list.
++ */
++#define list_for_each_prev(pos, head) \
++ for (pos = (head)->prev; pos != (head); \
++ pos = pos->prev)
++
++/**
++ * list_for_each_safe - iterate over a list safe against removal of list entry
++ * @pos: the &struct list_head to use as a loop counter.
++ * @n: another &struct list_head to use as temporary storage
++ * @head: the head for your list.
++ */
++#define list_for_each_safe(pos, n, head) \
++ for (pos = (head)->next, n = pos->next; pos != (head); \
++ pos = n, n = pos->next)
++
++/**
++ * list_for_each_entry - iterate over list of given type
++ * @pos: the type * to use as a loop counter.
++ * @head: the head for your list.
++ * @member: the name of the list_struct within the struct.
++ */
++#define list_for_each_entry(pos, head, member) \
++ for (pos = list_entry((head)->next, typeof(*pos), member); \
++ &pos->member != (head); \
++ pos = list_entry(pos->member.next, typeof(*pos), member))
++
++/**
++ * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
++ * @pos: the type * to use as a loop counter.
++ * @n: another type * to use as temporary storage
++ * @head: the head for your list.
++ * @member: the name of the list_struct within the struct.
++ */
++#define list_for_each_entry_safe(pos, n, head, member) \
++ for (pos = list_entry((head)->next, typeof(*pos), member), \
++ n = list_entry(pos->member.next, typeof(*pos), member); \
++ &pos->member != (head); \
++ pos = n, n = list_entry(n->member.next, typeof(*n), member))
++
++/**
++ * list_for_each_entry_continue - iterate over list of given type
++ * continuing after existing point
++ * @pos: the type * to use as a loop counter.
++ * @head: the head for your list.
++ * @member: the name of the list_struct within the struct.
++ */
++#define list_for_each_entry_continue(pos, head, member) \
++ for (pos = list_entry(pos->member.next, typeof(*pos), member); \
++ &pos->member != (head); \
++ pos = list_entry(pos->member.next, typeof(*pos), member))
++
++#endif