-From a2be1b8d84ab4ad9a1721fd67824f1e164d5862b Mon Sep 17 00:00:00 2001
+From f99c0e6116f2a962ee3b1af4f1bc20e36bd8fb0c Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Sat, 2 Jul 2016 10:10:24 -0700
Subject: [PATCH] drm/vc4: Add a bitmap of branch targets during shader